Western State Colorado University Summer Teacher Institute 2015
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Saturday, June 20, 2015
BLOG article
Diversifying learning is, or should be, a goal for each classroom. 21st century skills are a segway to the workforce and teach valuable skills. Technology resources allow teachers and students to access materials and various medias that would otherwise be unanavailable. I agree with the fact that students are engaged in instruction and I enjoy the options to differentiate instruction based on the ability level of the student. Using technology is an opportunity and availability of the technology sometimes requires creativity, but planning can ensure it is available for all kids.
Quick Session!
Thanks for the wonderful class it was very informative! Everyone was spectacular and I hope you all have a fantastic summer!
Sincerely,
Alex Urban
Good Morning!
"Technology in the Classroom: The benefits of Blended learning" by Timothy Huneycutt- My impression of this article was typical- Technology is a part of our lives and a buzz word in our schools. It is where the money goes.... I am open to utilizing it in my classroom for the exact reasons the article states, blended, self-paced, interactive learning. My largest concern is the abuse of technology and it's social distraction to the students and teachers alike. More etiquette must be taught and enforced- especially with the cyber-bullying epidemic.
"Technology in the Classroom: The benefits of Blended learning" by Timothy Huneycutt- My impression of this article was typical- Technology is a part of our lives and a buzz word in our schools. It is where the money goes.... I am open to utilizing it in my classroom for the exact reasons the article states, blended, self-paced, interactive learning. My largest concern is the abuse of technology and it's social distraction to the students and teachers alike. More etiquette must be taught and enforced- especially with the cyber-bullying epidemic.
Friday Reading
This article echoes most of what we have been discussing in class - balance. Technology in the classroom can be such a benefit, but as with most things in life, needs to balanced with the thousand other factors going on in your classroom that effect your day to day objectives. I'm not sure that I completely agree that technology always helps to keep students focused for longer periods of time - depends on what they are working on I guess. I have seen students just as deeply engaged and focused when building with the pattern blocks or constructing bridges from popsicle sticks to see how many books they can hold. The excitement to learn comes not only from the technology, but how as a teacher we present ideas, content and projects to student. Technology can enhance a students interest for sure, but the enthusiasm to learn also hinges on the community of learning you set in your classroom. I think it can also help teachers be more excited to learn as well - the chance to re-think a project and try something new is just as engaging for the teacher. I do love the independence that access to technology can promote in students - whether that is them researching questions they have on their own, clarifying a process or proposing a new take on how to present their learning. Considering how to best prepare students for the future is always daunting, so anyway to help facilitate that is welcomed! But I agree with Alex that we cannot just throw tech in a students hands and assume we are preparing them - students also need the skills to problem solve, collaborate, explain their thinking, communicate and lead in meaningful ways with or with out technology. Technology helps enhance these skills for sure, but it is not the only driving force.
Friday, June 19, 2015
Response to Friday's Reading
I agreed with most of this article. This article made valid points that I have experienced firsthand. I have seen my students shift into higher engagement levels when I have turned on the projector. Also, I have enjoyed watching my students learn at different levels with the aid of computers.
However, there is one thing in the article I happen to disagree with. I don't believe computers keep students focused for longer periods of time. In fact, I've seen the opposite effect in my classroom. There are too many distractions available. However, I know there are many tools available to block undesired websites for students.
However, there is one thing in the article I happen to disagree with. I don't believe computers keep students focused for longer periods of time. In fact, I've seen the opposite effect in my classroom. There are too many distractions available. However, I know there are many tools available to block undesired websites for students.
I agree with Jenny. Once again, a balance is needed together with an understanding of, and an appreciation for, the progression of technology. Us old farts well remember the pleasant smell of mimeographed paper when we went through grammar school. Apparently, that process has been obsoleted for newer, olfactory friendly printers/copiers. These are exciting times for education, educators and students. I guess we need to embrace/test new technologies for the benefit of our students and ourselves....but-where have the good old days gone?!
Fridays Reading
I liked this article and it reinforced points that were discussed this morning. All four topics mentioned in the article i feel are valid and in fact I could see how this applied to our class working today. We stayed focused, many of us were excited about what we were discovering and learning, everyone was allowed to work at their own pace and our projects were preparing us for the future in some facet.
I like that the article brought up the points that working with technology aide in learning critical thinking skills and most importantly acquiring skills for the workplace.
I liked this article and it reinforced points that were discussed this morning. All four topics mentioned in the article i feel are valid and in fact I could see how this applied to our class working today. We stayed focused, many of us were excited about what we were discovering and learning, everyone was allowed to work at their own pace and our projects were preparing us for the future in some facet.
I like that the article brought up the points that working with technology aide in learning critical thinking skills and most importantly acquiring skills for the workplace.
I agree with what most of my fellow students have said regarding the benefits of integrating technology within the classroom. However, I think there needs to be a balance between how much and how often technology is used. The following quote sums up my feelings fairly accurately, "Nothing is perfect, and we certainly shouldn't diminish the roles of traditional learning processes- such as handwriting- but when used correctly, technology can help both teachers and students soar to success."
Tech in the Classroom
I liked this article and how it presented the ideas that technology is a great way to engage students. While technology can be scary and very exhausting, the correct use of it throughout your classroom will allow students to have stronger engagement and create independence. This is important for their career aspects after high school and university as the article mentions.
The article doesn't give us solid examples or methods, but it allows us to open our mind for acceptance of technology within our own classroom. If we utilize it correctly and push our students, it can create a student with a strong technological background who can branch out and conquer subjects that he or she could not conquer before. I love this idea because it is 100% true, students that are more well rounded do better in our society.
Last but not least, it does hit the subject of controlling what technology students use and how to manage the technology students use outside of the classroom. This is the most important matter for me because I watch my students use social media outlets in ways that is not beneficial for them or their future(s). If we teach them to process their ideas before they post them, it could bring forth a new ideal in our society, rather than the one-click away society that we have now.
The article doesn't give us solid examples or methods, but it allows us to open our mind for acceptance of technology within our own classroom. If we utilize it correctly and push our students, it can create a student with a strong technological background who can branch out and conquer subjects that he or she could not conquer before. I love this idea because it is 100% true, students that are more well rounded do better in our society.
Last but not least, it does hit the subject of controlling what technology students use and how to manage the technology students use outside of the classroom. This is the most important matter for me because I watch my students use social media outlets in ways that is not beneficial for them or their future(s). If we teach them to process their ideas before they post them, it could bring forth a new ideal in our society, rather than the one-click away society that we have now.
Four benefits of technology in the classroom
I enjoyed this article especially with the specific benefits of using technology in the classroom:
1. Increased focus for long periods of time-I do see this and have seen this in my classes as a positive benefit
2. Students are more excited to learn-I have had truly positive moments with students discovering uses, tricks and techniques of the technology we are learning in my video production classes
3. Students can learn at their own pace-This is especially true if they access to the technology outside the class and the school
4. Students are better prepared for the future-Whether they will use the technology we are teaching in the future is not as important as the confidence that our students are getting from mastering the applications we are teaching them
1. Increased focus for long periods of time-I do see this and have seen this in my classes as a positive benefit
2. Students are more excited to learn-I have had truly positive moments with students discovering uses, tricks and techniques of the technology we are learning in my video production classes
3. Students can learn at their own pace-This is especially true if they access to the technology outside the class and the school
4. Students are better prepared for the future-Whether they will use the technology we are teaching in the future is not as important as the confidence that our students are getting from mastering the applications we are teaching them
When I read this article I thought about our Agricultural Science teacher and what he has been doing with students and technology. He has introduced students to how to use a drone. It can be used to count livestock, which could save a rancher time and resources. He has students working on a plasma cutter. In order to use a plasma cutter, students have to program a design into a computer. They get to design a project, program and the measurements have to be precise. Personally, I think that students are using their imaginations, they are learning problem solving and MATH. He has taught students geometry by teaching them how to build a simple shed. When students use tools, such as, laser levels, angles on a chop saw or tape measures, they are using technology. Technology is not just a computer.
Our math teacher uses a "flipped classroom" which touches on the idea of students learning at their pace.
Our math teacher uses a "flipped classroom" which touches on the idea of students learning at their pace.
Friday's Homework- Rheanna Haislet
I agree with this article in full. As I spoke about this morning-the key of successful implementaion of technology in the class needs tons of prep by the school and teachers to cover as many bases and bugs as possible BEFORE technology is put in the students hands. Proper training and skill level must be demonstrated by all before students dive in. Technology is here, you need to find what works for you and go!
A Bit Outdated
As a 25 year old, I found this article to be a bit outdated. I had a hard time resonating with it, but there are several ideas that I agreed with. I agree that each class is different. A certain technology may work with one class but not with another.
In addition, I agree that there is a fine line in regards to gaming. Personally, I found some fun games for my students to practice concepts on. However, I realized that the ratio of gaming to learning was inefficient.
I believe that using technology in my classroom would certainly captivate my students. I'm still trying to learn how to use it effectively.
In addition, I agree that there is a fine line in regards to gaming. Personally, I found some fun games for my students to practice concepts on. However, I realized that the ratio of gaming to learning was inefficient.
I believe that using technology in my classroom would certainly captivate my students. I'm still trying to learn how to use it effectively.
While I can't necessarily disagree with anything in the article, I'm still not really sold. I liked that many of the games and simulations focus on skills, rather than facts and factoids, as many classrooms do. But I still see them as only semi-social, at best, and anti-social, at worst. The authors, from the beginning, almost seem to assume an "if you can't beat them, join them" attitude, which I see is at the heart of so much weak parenting and leadership today. That being said, I am glad that at least some young teachers are developing twenty-first century activities that promote technological skills, and I could certainly stand to develop some of these skills and/or perspectives, myself.
New Thoughts on Gaming
Very interesting article about relevant content for students. I've never considered the educational implications of what is involved in interactive gaming, and with some explicit definition, I could see the value. When we have free time in the classroom and a kid gets online, there is a congregation of students to coach and offer suggestions based on experience. The higher order thinking skill is one I will need to process a bit more, but I can definitely see the problem solving skills. Now if I can only build on these skills in their personal life.
Simulations are something of value to each person, whether it is learning to drive or learning to man a spaceship. The guided facilitation is going to be my challenge as I design lessons toward this medium.
Social media needs to be practiced by kids and it was interesting to read about opportunities for even the youngest kids. I can see the value and will really need to process the pedagogical implications as I teach this.
Very interesting article about relevant content for students. I've never considered the educational implications of what is involved in interactive gaming, and with some explicit definition, I could see the value. When we have free time in the classroom and a kid gets online, there is a congregation of students to coach and offer suggestions based on experience. The higher order thinking skill is one I will need to process a bit more, but I can definitely see the problem solving skills. Now if I can only build on these skills in their personal life.
Simulations are something of value to each person, whether it is learning to drive or learning to man a spaceship. The guided facilitation is going to be my challenge as I design lessons toward this medium.
Social media needs to be practiced by kids and it was interesting to read about opportunities for even the youngest kids. I can see the value and will really need to process the pedagogical implications as I teach this.
Instructional Power of Tech
The article honored many things that I think most us of would feel are important to the education of our students and to teaching. The authors discuss how students are developing "under the digital wave" of an ever increasing technology influenced world. A teacher's ability to bridge the gap between how a student interacts with their learning their environment and how they interact with their social environment is crucial. I think it is important for teachers to remember that even with the level of confidence many students have with technology, there are many teachable moments still available - students are not always as user wise as they assume to be and can get themselves in trouble. The article emphasized how using digital tools like gaming, social networking and simulations can support many collaborative and communication skills as well as honoring the different learning styles and needs of students. We all differentiate on a daily basis when creating lessons and learning objectives and technology can be one more tool we use to do that. Also we support a variety of skills within any given lesson and those often focus on problem solving, communicating and collaborating on a task going hand in hand with the content needing to be covered. This reminds me of this past year when a student in our 5th grade was struggling with the tactile process of an owl pellet dissection in class - resulting in shut downs and frustration for the student. We found a digital owl pellet dissection the student was able to participate in and still complete the necessary tasks to prove mastery of the essential skills being targeted in that lesson. The other students were also really into the digital version and worked on it at home with parents to show them what they were doing in science - another cool way to bridge the gap I suppose!
At the same time, however, it also presented a few contrasts that can be challenges in any learning situation. Technology changes fast - so fast that it can be overwhelming to try and keep up, let alone dive in and start using it if you are a pretty novice tech person. Once you feel like you have one thing mastered, ten new things come up to replace it that can make your previous endeavor feel obsolete. That can (and does in my case at least) often put a teacher in the position of feeling uncertain about their own skills and abilities when introducing technology in the classroom. This goes hand in hand with another challenge to incorporating technology effectively - time. The authors note that many of the successes they were writing about involved a lot of time on the parts of the educators involved to make them happen effectively. I'm not sure about anyone else, but time is one of the things I seem to have less and less of as each school year goes on. Sometimes I simply back down from the idea of a project or lesson that hinges on technology simply because I don't have the time to figure it out myself before bringing it to students.
In the end it all seems to boil down to finding a balance - finding that fine line between what works to support the learning environment in your classroom and what doesn't. Taking small steps towards that balance rather than a revolution of everything (a pressure I think some teachers feel) is key.
At the same time, however, it also presented a few contrasts that can be challenges in any learning situation. Technology changes fast - so fast that it can be overwhelming to try and keep up, let alone dive in and start using it if you are a pretty novice tech person. Once you feel like you have one thing mastered, ten new things come up to replace it that can make your previous endeavor feel obsolete. That can (and does in my case at least) often put a teacher in the position of feeling uncertain about their own skills and abilities when introducing technology in the classroom. This goes hand in hand with another challenge to incorporating technology effectively - time. The authors note that many of the successes they were writing about involved a lot of time on the parts of the educators involved to make them happen effectively. I'm not sure about anyone else, but time is one of the things I seem to have less and less of as each school year goes on. Sometimes I simply back down from the idea of a project or lesson that hinges on technology simply because I don't have the time to figure it out myself before bringing it to students.
In the end it all seems to boil down to finding a balance - finding that fine line between what works to support the learning environment in your classroom and what doesn't. Taking small steps towards that balance rather than a revolution of everything (a pressure I think some teachers feel) is key.
Thursday, June 18, 2015
Technology and its Uses Within the Classroom
While I enjoyed aspects of this article, we must remember that technology is advancing every day with or without us. Our students will likely have the ability to utilize resources that we've never seen or haven't been brought to light yet. Reading this article allowed me to see how fast our advancements in technology have come.
As a lover of tech and gadgets, I try to stay ahead of the trend and participate in new findings. Staying ahead of the game is important if you want to be able to teach it. I've noticed that most of my students have a weak perspective on technology and its power. They are blind to see the harm they can cause or the harm they are open to every day with their devices. They are not the same as my generation of students, most students in my classroom don't know how to perform an in depth search.
This is where I run into problems with this article. Of course embracing technology is important, we do not want our students to be left behind. However, we must recognize that students are completely reliant on their devices today. 10 years ago, only a few students were tied down with their devices. Now, we are faced with an on going crisis of "wannabe" "power-users" who can barely type on a keyboard.
This trend is reflected on the applications and games of this era. The gaming world has changed drastically over the last 20 years. Long gone are the days of multi-layered, multi-strategy games. The days of hall way games is upon us. What this means is that we hinder students' ability to grow by failure (guess and check) and give them an easy out. Many of the games that this article described have either gone to this method or have been deemed extinct. Only RTS games have stayed the course. Civilization is still a brilliant game and can be enjoyed by all ages.
This article is also showing its age in the social media arena. The days of MySpace are past and Facebook is considered to be for old-people. Our students have moved on to Twitter, Snapchat, Instagram, and other social media outlets. We must understand that our social media is ever-changing and that we must stay on top of it. Students don't realize that their fingerprints are scattered throughout the server-space: every image, every word, and every thought is cached whether they like it or not. This goes for us as well, however; this can be powerful tool. We are able to give students more accessibility and information much quicker than before, assignments can be posted with notes and videos. Students today have zero excuses to skip the homework with all of the resources at the palm of their hand.
While I love the idea of spreading technology within my classroom, I am worried about how students utilize their technology. Students are reluctant to use laptops and desktops, they would much rather utilize their phones or tablets. As a user of all of these devices, a computer still remains superior in every fashion. I understand the use of a phone and/or a tablet, however; we must recognize that every one of these devices is different. There is no perfect application, not all students have them, and we must recognize that they are not the end-all-be-all of teaching. Utilizing technology to expand students growth is crucial, but we must be careful on how we go about it. There must be a balance because we cannot afford to hurt our students potential.
In conclusion, logical thinking tied in with smart technological choices will benefit all students. We must be wise on our decisions of what we show students and how we present it. Allowing students to play within the classroom will help them grow, but we must be cautious on how we assess these activities. A heavy reliance on games could lead to a lack of work ethic and understanding in the long run. Students do not play every game equally and fairly.
As a lover of tech and gadgets, I try to stay ahead of the trend and participate in new findings. Staying ahead of the game is important if you want to be able to teach it. I've noticed that most of my students have a weak perspective on technology and its power. They are blind to see the harm they can cause or the harm they are open to every day with their devices. They are not the same as my generation of students, most students in my classroom don't know how to perform an in depth search.
This is where I run into problems with this article. Of course embracing technology is important, we do not want our students to be left behind. However, we must recognize that students are completely reliant on their devices today. 10 years ago, only a few students were tied down with their devices. Now, we are faced with an on going crisis of "wannabe" "power-users" who can barely type on a keyboard.
This trend is reflected on the applications and games of this era. The gaming world has changed drastically over the last 20 years. Long gone are the days of multi-layered, multi-strategy games. The days of hall way games is upon us. What this means is that we hinder students' ability to grow by failure (guess and check) and give them an easy out. Many of the games that this article described have either gone to this method or have been deemed extinct. Only RTS games have stayed the course. Civilization is still a brilliant game and can be enjoyed by all ages.
This article is also showing its age in the social media arena. The days of MySpace are past and Facebook is considered to be for old-people. Our students have moved on to Twitter, Snapchat, Instagram, and other social media outlets. We must understand that our social media is ever-changing and that we must stay on top of it. Students don't realize that their fingerprints are scattered throughout the server-space: every image, every word, and every thought is cached whether they like it or not. This goes for us as well, however; this can be powerful tool. We are able to give students more accessibility and information much quicker than before, assignments can be posted with notes and videos. Students today have zero excuses to skip the homework with all of the resources at the palm of their hand.
While I love the idea of spreading technology within my classroom, I am worried about how students utilize their technology. Students are reluctant to use laptops and desktops, they would much rather utilize their phones or tablets. As a user of all of these devices, a computer still remains superior in every fashion. I understand the use of a phone and/or a tablet, however; we must recognize that every one of these devices is different. There is no perfect application, not all students have them, and we must recognize that they are not the end-all-be-all of teaching. Utilizing technology to expand students growth is crucial, but we must be careful on how we go about it. There must be a balance because we cannot afford to hurt our students potential.
In conclusion, logical thinking tied in with smart technological choices will benefit all students. We must be wise on our decisions of what we show students and how we present it. Allowing students to play within the classroom will help them grow, but we must be cautious on how we assess these activities. A heavy reliance on games could lead to a lack of work ethic and understanding in the long run. Students do not play every game equally and fairly.
Challenges of ever changing technology
I liked how the article felt so old and dated even though is was written in 2008, it may as well have been written in 1928. The article really illustrates the point that the greatest challenge in teaching technology is the incredible pace in which changes, dies (myspace anyone?) and evolves into
what becomes a mainstay of daily life.
Our greatest challenge as teachers is knowing which technology we finally decide to embrace is truly relevant for our students and the world they"ll be entering, will stand the test of time, and is worth investing our precious time in learning, mastering, and teaching to our students.
what becomes a mainstay of daily life.
Our greatest challenge as teachers is knowing which technology we finally decide to embrace is truly relevant for our students and the world they"ll be entering, will stand the test of time, and is worth investing our precious time in learning, mastering, and teaching to our students.
The article made a lot of valid points. I totally agree that teachers need to integrate the use of various technologies into their classrooms and teaching strategies to keep up with what is accruing in our society. In my art classes I use technology as an instructional tool such as to show images, demonstrate techniques, research information and document student growth. On the other hand, my students are using a lot of technology in most of their core classes as well as outside of the classroom; so I feel it is important for them to have time to "unplug" for awhile. In my art classes I want them to have that hands-on, tactile learning experience as well as using their imaginations without gleaming all their ideas from the web. In a lot of their classes they don't have to use their creativity so I feel it is important for my students to tap into the right-side of their brain.
So I guess we educators are capable of seeing the value of games, simulations & social media and that we can meaningfully incorporate them into our curriculum....however, Not sure about the authors' assessment of reality. Apparently there are 2 worlds with a huge gap between which we educators have a responsibility to bridge. Maybe so. Per usual, moderation in all things at all times is a good dictum. Sure would would like to see that dictum applied by all stakeholders. Uh, where are the parents of these boys and girls who are allowing, or condoning, if the authors' stats are valid, video game playing to the tune of 23 & 12 hours, respectively, per week? Bet those urchins are in optimum physical condition. Yea blogs!
Just getting back into teaching is a bit intimidating mainly because of the quick advances in technology. I am working to find valuable sites/games for my subjects because I do see the value of integrating them into my plans. It was refreshing to hear that others have tried and failed! This article was great to reinforce the fact that kids do "learn" this way and that there are many valuable lessons for them through technology.
I do hope that the younger generation of teachers will work to keep a balance of "old school" teaching as hard as we are working to keep up with the new.
I do hope that the younger generation of teachers will work to keep a balance of "old school" teaching as hard as we are working to keep up with the new.
Technology cannot replace the teacher. It must be used in a balanced approach with direct instruction, paper pencil, and manipulatives. This takes planning time and that is one of the most criminal aspects about all the testing that's being dumped on the classroom teacher.
I would write more but I keep getting kicked off. D*#m computers.
I would write more but I keep getting kicked off. D*#m computers.
I stopped teaching 5 years ago and it amazes me how far technology has come in that short amount of time. Some of the concerns that I had about integrating technology into classroom instruction were addressed in this article. I too wondered at times was the technology I was using impacting learning the way I had hoped it would or was it serving more as entertainment. In the past I was guilty of abandoning a program and labeling it a flop when it did not go as planned. I found it helpful to read about how others stuck with it and found success by either using a similar program that suited their needs better or by working through glitches in order to achieve the desired outcome. Social media was a touchy subject at the school I taught at and I am pleased to hear that there are restricted options available now.
To be honest I would never have considered using a game such as Civilization or a simulation such as SimCity in the classroom. However, after reading this article and seeing the educational benefits I would be open to incorporating them into my classroom instruction.
It is true that our students are more tech savvy then ever before. My goal as a teacher is to prepare my students for the world in which they will live and work in and that involves integrating more technology into lesson plans, activities, and assessments.
To be honest I would never have considered using a game such as Civilization or a simulation such as SimCity in the classroom. However, after reading this article and seeing the educational benefits I would be open to incorporating them into my classroom instruction.
It is true that our students are more tech savvy then ever before. My goal as a teacher is to prepare my students for the world in which they will live and work in and that involves integrating more technology into lesson plans, activities, and assessments.
Thursday's Reading Homework- Rheanna Haislet
Article-The Instructional Power of digital games, social networking, simulations and how teachers can leverage them-
Two quotes:
"Children are establishing a relationship to knowledge gathering which is alien to their parents and teachers".
- We will not have these challenges with the next generation of parents and kids.
- Currently as teachers, we must embrace and capitalize on students preferred ways of learning even if it is a stretch for veterans.
- My son's preschool teacher gave him a lego set at the end of this school year because he was the key to helping her understand her iPad.
"There are countless educators who are masters at their craft, currently employing an array of exceptional instructional strategies. Lauding and building upon these strategies is critical to effective growth in the education sector in order to bridge the aforementioned divide".
- As hard as it is for some of us we need to look back on the profession of teaching.
- We signed up to be lifelong learners and we have a responsibility to constantly enrich our methods by new technology.
- Not every bit of new technology is right for your subject matter but there will always be something that can change and improve your instruction.
All high school students in district 70 are issued a
computer. This has been in place for the
last eight years. This doesn’t mean that
we are using them to their full potential.
The context is there – teachers collaborate, support people are in our
buildings, and each student has the technology and so do teachers.
The innovators, I think, need more technology based
instruction, discussion boards, interactive texts.
The innovation – once the innovators have more professional
development, hopefully the innovation will improve. The technology is there; it is a matter of
using the tools.
The operator – the students are proficient with the
computers, it is the attitudes of what the computers are used for.
What I have seen the computers used for at RHS:
English – word processing, research
Math – book online, flipped classroom
Science – simulated dissections
Social Studies – powerpoint presentations, research
Spanish – used cell phones to text in Spanish
Photography – flicker, adobe illustrator, photoshop
Teachers struggle to get students to use computers for educational purposes we need to go with the saying "if you can't beat them, then join them", yet students complained about the CMAS and PARCC (state testing) being administered on the computer.
I am glad I have the computer background that I do because I am responsible for the master schedule, which is computer based. The state testing is computer based, Individual Career and Academic Plans are computer based.
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